VFX Artist
On-site · London, England, United Kingdom or Stockholm, Stockholm, Sweden
Job Summary
Design and create visual effects for Candy Crush Soda Saga that make the game feel exciting, responsive, and rewarding for players. Create polished VFX across a wide variety of tasks from the team backlog, supporting the full game and helping maintain a consistent visual style. Work as part of an Art Hub with a creative team of specialized artists, collaborating closely and supporting teammates across art and other crafts. Partner with designers and developer teams to build visual effects that support gameplay readability, accessible player experiences, and overall user experience. Use sound judgment to solve a wide range of creative challenges and deliver work with relatively little day-to-day direction, while sharing regular updates and collaborating on new assignments. Contribute to the implementation and optimization of effects for mobile, balancing visual quality with platform performance requirements. Help build and maintain organized VFX assets, libraries, and pipeline practices that support efficient development and long-term quality. Bring ideas from concept through pre-visualization to final in-game effect, using tools such as Photoshop, particle editors, 3D software, and After Effects or similar programs.
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