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UX Designer - Magic: The Gathering Arena

$89,700–$149,400 year

Hybrid · Renton, Washington, United States

Type
Full Time
Level
Mid Level
Education
Not Specified
Company size
Enterprise

Job Summary

Own end-to-end UX design for Arena features from concept to implementation, prioritized by Product Owners and in alignment with the Director of UX. Design clear, scalable interaction patterns across complex systems (collection, deck-building, events, store, onboarding). Partner with cross-functional teams to plan, develop through cycles, and ship player-facing features. Use design reviews, playtests, player research, and analytics to identify friction and drive measurable UX improvements. Develop prototypes to validate solutions and de-risk design decisions. Contribute to and evolve Arena’s UI/UX standards, helping keep the experience consistent as the game grows. 3+ years of UX or interaction design experience, in games or sophisticated consumer products. Proficiency with Figma and experience collaborating in cross-functional workflows. Comfortable in an agile environment and prioritizing effectively. Bonus points for passion for Magic: The Gathering or trading card games, cross-platform UX in live games, accessibility experience, and data-informed UX iteration.

Required Qualifications

  • 3+ years of UX or interaction design experience with shipped work in games or sophisticated consumer products
  • Experience in crafting strategies for intricate platforms and multi-phase processes
  • Proficiency with modern design/prototyping tools—Figma is essential
  • Ability to communicate clearly and partner with design, engineering, and product
  • Ability to design for sophisticated systems and multi-step flows
  • Comfort operating in an agile, iterative environment and prioritizing effectively
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$90k – $149k / yr

UX Designer - Magic: The Gathering Arena · Hasbro

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