Unreal Engine Animation Generalist - Disney Television Animation
$127,358–$166,400 year
On-siteGlendale, California, United States
Job Summary
Define Unreal Engine pipeline standards and workflows to support creative, budget, and schedule goals for Disney Television Animation projects. Operate "on-the-box" in live creative sessions to translate vision into animation tests, look development, and prototype workflows. Create and revise assets across multiple production stages including modeling, rigging, layout, and effects while partnering with TDs and CG supervisors to manage UE-to-Maya transfers. Strategize pipeline improvements through testing, analysis, and feedback on emerging technologies, and document technical standards for pre-production and post-production. Work independently on exploratory projects while maintaining strong relationships with internal teams and external studios to elevate real-time creative and technical workflows.
Required Qualifications
- Minimum of 10 years of experience in animation series and/or feature production, preferably at major studio
- Expert knowledge and experience in Realtime (Unreal) production pipelines and processes
- Broad UE generalist skill set, including layout, editorial, modeling, rigging, surfacing, lighting, cameras, animation integration, rendering, asset management, and optimization
- Demonstrated excellence in least one, preferably multiple animation skill sets including layout, editorial, modeling, rigging, surfacing, lighting, cameras, animation integration, rendering, asset management, and optimization
- Broad experience in multiple animation departments, pipelines and styles
- Experience integrating assets from standard DCC packages such as Maya, Blender, Houdini, Photoshop, After Effects, or comparable tools
- Familiarity with Perforce, asset management systems, or collaborative real-time production workflows
- Experience in short form, interactive or game cinematics
- Strong understanding of creative and technical animation filmmaking fundamentals including camera, character animation, effects, art direction and lighting
- Experience driving change in animation production environment
- Track record of proactive, solution-oriented approach to identifying areas of improvement at an animation studio and following through to achieve results
- Comfortable working in both early exploratory stages and fast-paced production delivery environments
- Demonstrated interest in emerging creative technologies, real-time workflows, and new production methodologies
- Familiarity with F-track
- Unix shell scripting
- Thrives in a highly creative, collaborative, iterative environment
- Excellent critical thinking and communication skills
- Bachelor degree or equivalent work experience
- This is a fully on-site role based in Glendale, CA
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