UI/UX Artist
On-siteMakati City, Metro Manila, Philippines
Job Summary
Understand mobile gaming industry trends and collaborate with game designers to conceptualize consistent UI/UX using templates and style guides. Create wireframes, storyboards, user flows, and prototypes to communicate interaction ideas, while learning from user data to improve visual quality and engagement. Frequent communication with the PH art team involves creating production UI assets across multiple titles using draw-overs and examples. Help improve the UI production pipeline and process to deliver key milestones effectively through specifications, optimizations, wikis, and guides. Design and conduct UX research via playtest sessions and surveys to validate the usability of new and existing features.
Required Qualifications
- An online portfolio is required to showcase character animation works before being considered for an interview. Include images and a Demo reel if possible. Please indicate the link on your resume.
- BA/BS degree or other related field.
- Must demonstrate UI/UX design skills with a strong portfolio.
- Experience creating wireframes, storyboards, user flows, visual designs, and mobile prototypes as well as clear documentation.
- Knowledgeable in Photoshop/Illustrator.
- Familiar or knowledgeable in Figma.
- Willing to work onsite in Makati.
- Willing to work Monday through Saturday to accelerate learning and career growth.
Desired Qualifications
- Experience as a UI/UX Designer, ideally within the video games industry is an advantage.
Hiring someone like this?
Get your role in front of qualified candidates on Sorce.