UI Artist
RemoteJapan
Job Summary
Maintain game vision by crafting visual and functional UI systems, producing assets aligned with artistic direction and optimized for real-time engines like Unreal or Unity. Collaborate with cross-functional teams throughout the production pipeline to ensure consistency, participating in reviews and iterative development while solving technical and artistic problems. Ensure assets meet performance and memory requirements across platforms, applying optimization techniques and adhering to engine limitations. Stay current with industry trends and emerging tools to contribute ideas for pipeline improvements and push visual quality. Fluent in Japanese with high English proficiency required; valid work authorization in Japan necessary for this one-year remote contract.
Required Qualifications
- Applicants must be currently residing in Japan
- Applicants must possess valid authorization to work in Japan
- Experience as a UI Artist within the video game industry
- Portfolio showcasing high-examples of UI Design, Graphic Design, Motion Graphics, Iconography
- Strong understanding of UI and Interaction Design
- Exceptional design, typography and motion design skills
- Strong understanding of industry-standard software such as Photoshop, Illustrator, After Effects and/ or Animat
- Experience creating optimized assets for modern real-time game engines such as Unreal Engine or Unity
- Ability to work collaboratively within multidisciplinary teams
- Ability to communicate ideas effectively
- Ability to incorporate feedback throughout production
- Knowledge of game development pipelines
- Ability to adapt artistic styles to suit various genres and target platforms
- Fluent in Japanese
- High degree of English language proficiency
Desired Qualifications
- Passion for gaming
- Strong understanding of market trends
- Understanding of player expectations
- Understanding of gaming cultures across PC, Console, and Nintendo platforms
- Experience successfully guiding and communicating with other art teams
- Ability to ensure artistic vision and asset quality are maintained from concept through to final in-game implementation
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