Technical Game Designer - Rainbow Six Mobile
On-siteMontréal, Quebec, Canada
Montréal, Quebec, CanadaOn-siteFull TimeEnterprise
Full TimeEnterprise
Job Summary
Create and maintain design documentation for bot behaviors, gameplay systems, and operator features. Support the implementation of new operators, mechanics, and systemic design elements by collaborating with programmers to validate features and balancing values. Use debugging tools to ensure bot navigation aligns with intended AI design while participating in gameplay tuning and testing new features before deployment. Provide feedback on workflows and tools to support production improvements, and contribute to prototyping and technical implementation tasks within the design team.
Required Qualifications
- Experience working as a Game Designer, Level Designer, or in a similar gameplay-focused role
- Experience using game editors, development tools, or systems design workflows
- Understanding of gameplay systems in engines such as Unity, Unreal Engine, or similar technologies
- Ability to produce clear and structured documentation
- Familiarity with AI behaviors, gameplay tuning, balancing, or debugging workflows
- Ability to communicate technical concepts clearly to multidisciplinary teams
- Collaborative, organized, and solution-oriented approach to problem solving
Desired Qualifications
- Interest in tactical shooters, multiplayer experiences, or live-service games
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