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Lucky Logic1 week ago

Technical Animator

$110,000–$130,000 year

Remote · California, United States

Type
Full Time
Level
Mid Level
Education
Not Specified

Job Summary

Technical Animator to implement and optimize gameplay animation, collaborating with the Gameplay Animators and Designers to deliver high-quality visual results. Responsibilities include in-game implementation and optimization of animation features, developing and improving in-game animation systems/tools, prototyping new gameplay mechanics’ visuals, updating animation assets using Maya/ MotionBuilder/ Python, participating in Motion Capture sessions, and maintaining animation workflows, conventions, and engine-related structures. The role requires experience with Unreal (preferably Unreal 5), MetaHumans/blueprints, motion capture data, scripting (C++, C#, Python), and a strong passion for game development.

Required Qualifications

  • Excellent knowledge of Unreal, ideally Unreal 5
  • Excellent knowledge of MetaHumans, blueprints
  • Shipped titles and/or own prototypes and research in one of the major game engines
  • Knowledge of next-gen game animation systems architecture
  • Animation graphs techniques - State machines, Blend Trees, Blendspaces and Procedural Animation constructions
  • Experience with keyframe animation and motion capture data, animation principles and body mechanics
  • Basic knowledge of Coding and/or Scripting. (C++, C#, Python), to be able to read and update game code and scripts
  • Proficiency with Maya, MotionBuilder or Python batch tools for animation asset updates
  • Participation in Motion Capture sessions
  • Establishing and maintaining the animation workflow, folders, naming conventions, and engine-related structures
  • Good communication and problem solving skills
  • Passion for making games
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$110k – $130k / yr

Technical Animator · Lucky Logic

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