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UbisoftPosted 1 month ago
EXPIRED

Special Effects Artist

On-siteMontréal, Quebec, Canada

Full TimeBachelors DegreeEnterprise

Job Summary

Understand game design documents and artistic direction to define sign-off features, then validate references with the artistic director. Collaborate with technical directors to adapt pipelines, memory budgets, and tools while working with programmers to develop specialized solutions. Use particle systems, modeling, and texturing to create and integrate real-time effects into the engine, optimizing them for performance and user experience. Fix bugs from testers, adapt effects for game accessibility based on design team feedback, and communicate with other units via reference documents.

Required Qualifications

  • Attention to detail
  • Sense of initiative and proactivity
  • Ability to accept feedback and adapt to change
  • Ability to work under pressure
  • Originality and resourcefulness in problem-solving
  • Knowledge and interest in programming languages
  • Knowledge of game editors
  • Knowledge of compositionning software
  • College diploma in a video game-related field
  • Bachelor's degree in special effects/film or any other relevant training
  • Minimum 5 years' experience in creating special effects for video games

Desired Qualifications

  • Experience with Max Script
  • Experience with Unreal
  • Experience with After Effects
  • Experience with Illustrator
  • Experience with Houdini
  • Experience with Toxic

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