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Riyo GamesPosted 1 month ago

Sound Designer - Contract

$65,000–$85,000 year

RemoteOntario, California, United States or New Britain, Connecticut, United States

Contract

Job Summary

Design, edit, and implement high-quality sound effects for combat, gameplay systems, environments, UI, and cinematics using Unreal Engine Blueprints and FMOD Studio. Collaborate with design, engineering, animation, VFX, production, and QA to support evolving gameplay needs, adapt quickly to changing priorities, and tune audio based on playtesting feedback. Troubleshoot implementation bugs, maintain organized workflows and documentation, and provide audio support for marketing assets including recording, editing, and processing Foley and voice assets. This 6-month full-time fixed-term contract supports the development of Threads of Time, a 2.5D JRPG inspired by Chrono Trigger and Final Fantasy, within a veteran team that includes developers from Xenoblade Chronicles and Legend of Mana.

Required Qualifications

  • 3+ years, or equivalent demonstrated experience as a Sound Designer in the video game industry
  • Shipped at least one commercial title as a Sound Designer or Technical Sound Designer
  • Strong portfolio demonstrating high-quality gameplay sound design, particularly combat and interactive systems
  • Proficiency with Reaper or a comparable DAW and creative sound-design, restoration, synthesis, and mixing tools (ex. Izotope, Fabfilter, BOOM, Tonsturm, etc.)
  • Intermediate proficiency with Unreal Engine Blueprint scripting, including the ability to implement, debug, and modify audio-related gameplay logic
  • Experience with FMOD Studio or Audiokinetic Wwise, with an expectation to quickly ramp up in FMOD Studio
  • Experience designing responsive gameplay audio for combat, player abilities, UI, and environmental systems
  • Strong understanding of interactive audio systems and mixing
  • Demonstrated ability to adapt to changing production priorities, respond to feedback quickly, and pivot as project scope evolves
  • Excellent communication, organizational, and collaboration skills
  • Self-motivated with a proven ability to manage multiple priorities while maintaining a high standard of quality
  • A resident of Ontario or Quebec, Canada, or willing to move
  • Applicants must reside in either Ontario, Quebec, Nova Scotia, or British Columbia, or be willing to relocate

Desired Qualifications

  • Passion for JRPGs, and narrative-driven games
  • Passion for creating stylized, anime-inspired sound effects
  • Experience using Jira, Perforce, and collaborative development workflows
  • Experience building and maintaining a personal sound effects library

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