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TetraMemPosted 2 months ago

Software Engineer I � Compiler & Runtime

$135,000–$135,000 year

On-siteSan Jose, California, United States

Full TimeSenior Level

Job Summary

Software Engineer I – Compiler & Runtime for TetraMem’s compute-in-memory AI accelerator platform. Develop, maintain, and optimize components within the compiler, runtime, and SDK toolchain; translate ML models into efficient workloads; implement features, debugging tools, and low-level optimizations to improve inference latency, throughput, memory utilization, and power efficiency. Collaborate with compiler, ML, hardware, and validation teams; assist in benchmarking and profiling AI workloads; support hardware bring-up and demonstrations; write production-quality, well-documented code following best practices; participate in design and code reviews; stay current with advances in compiler tech, AI frameworks, ML deployment, and computer architecture.

Required Qualifications

  • Bachelor�s or Master�s degree in Computer Science, Computer Engineering, Electrical Engineering, or a related technical field.
  • Experience developing embedded software for microcontroller-based or embedded computing platforms.
  • Strong programming skills in C/C++ for embedded systems and/or Python for machine learning application development.
  • Solid understanding of software engineering principles, data structures, algorithms, and debugging techniques.
  • Strong analytical and problem-solving skills with the ability to learn new technologies quickly.
  • Excellent communication and collaboration skills, with the ability to work effectively in a fast-paced, cross-functional startup environment.
  • Self-motivated with the ability to work independently while contributing to team objectives.

Desired Qualifications

  • Experience training, optimizing, quantizing, or deploying machine learning models on resource-constrained or edge AI hardware platforms.
  • Experience developing compiler technologies, code generation, or machine learning model compilation.
  • Experience with CI/CD pipelines, automated testing, and software release processes.
  • Programming experience in Rust.
  • Experience developing firmware for RTOS-based embedded systems, including integration with platforms such as Zephyr or FreeRTOS.
  • Hands-on experience with edge AI platforms, embedded AI accelerators, or custom AI hardware.
  • Experience using software profiling, debugging, and performance analysis tools to optimize low-level systems.
  • Familiarity with Linux development environments, Git version control, and modern software development workflows.

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