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Anduril Industries3 weeks ago

Software Engineer, Game Development

$166,000–$253,000 year

On-site · Costa Mesa, California, United States

Type
Full Time
Level
Mid Level
Education
Not Specified
Company size
Unknown
Industry
Defense Technology

Job Summary

Architect and develop the core Sand Table plugin using the Carbon extensibility framework, leveraging C++ and TypeScript; collaborate with artists and systems engineers to extend Sand Table's capabilities; establish robust APIs and extend engine tooling; dive into the engine's C++ foundation to optimize architecture and extension points; deliver high-quality, maintainable code for a real-time visualization platform used to demonstrate Anduril capabilities.

Required Qualifications

  • Strong proficiency in C++ and experience working in large, performance-critical codebases
  • Professional experience in game engine development or a related field involving real-time 3D simulation
  • Solid experience with TypeScript for scripting, tooling, or application development
  • A proven ability to collaborate with cross-functional teams, including artists and engineers from other disciplines
  • Ability to write clean, maintainable, and extensible code with an eye for creating robust APIs
  • Excellent problem-solving skills and the ability to work effectively on ambiguous, open-ended technical tasks
  • Eligible to obtain and maintain an active U.S. Secret security clearance
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$166k – $253k / yr

Software Engineer, Game Development · Anduril Industries

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