Senior VFX Artist [Tom Clancy's The Division 2: Survivors]
On-site · Malmö, Skåne, Sweden
Job Summary
Senior VFX Artist responsible for producing realistic real-time visual effects aligned with the game's artistic vision and utilizing the Snowdrop engine. You will plan, estimate, and prioritize tasks, optimize workflows to balance quality and performance, and build strong collaboration with artists, designers, technical artists, and programmers. You will establish and share best practices, contribute tutorials and tool pipelines documentation, and mentor peers as part of a multidisciplinary team. You should have professional VFX experience in at least one AAA game development cycle, strong Maya skills, and a portfolio/showreel showcasing real-time VFX elements.
Required Qualifications
- Strong VFX experience with AAA game development
- Proficiency in Maya
- Understanding of technical constraints within a game engine
- A portfolio/showreel detailing real-time VFX work
- Ability to work autonomously and present ideas clearly
- Experience mentoring/coaching peers
- Ability to collaborate in a multidisciplinary team
- Experience producing realistic visual effects
- Task planning and prioritization
- Optimizing workflows and balancing quality and performance
- Ability to establish best practices and create documentation
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