Senior UI / UX Designer
RemoteUnited Kingdom or United States
Job Summary
Senior UI/UX Designer to own the player-facing UX across core game systems (flows, information architecture, interaction and layout). Design HUDs, menus, and moment-to-moment screens; produce wireframes, prototypes, and mockups, then implement in Unreal (UMG) alongside a UI engineer. Define and maintain a scalable UI design system and direct outsourced graphic designers on iconography, colour, and visual polish. Lead playtests and iterate as the game evolves. Ideal candidate has 5+ years designing UI/UX for games, a shipped title or substantial in-development work, proven ability to simplify complex systems while preserving depth, and a strong understanding of cosy/life-sim/management and adventure games, with hands-on Unreal UI experience and fluency in Figma or Adobe Suite.
Required Qualifications
- 5+ years UI/UX design for games
- at least one shipped title or substantial in-development work
- hands-on Unreal (UMG) experience
- strong portfolio
- Figma and/or Adobe Suite proficiency
Desired Qualifications
- 5+ years of UI/UX design experience in games
- shipped title or substantial in-development work
- strong portfolio of UI/UX work on systems-rich games
- ability to simplify complex systems without sacrificing depth
- experience designing UI for cozy/life-sim/management and adventure games
- hands-on experience building UI in Unreal (UMG)
- Figma and/or Adobe Suite proficiency
- ability to lead and direct outsourced graphic designers
- history of running playtests and iterative development
Hiring someone like this?
Get your role in front of qualified candidates on Sorce.