Senior Systems Software Engineer – QoS
$152,000–$241,500 year
RemoteCalifornia, United States or Santa Clara, California, United States
Job Summary
Design, develop, and test high-performance C++ software for ultra-low-latency streaming within GeForce NOW's media pipelines. Build and improve streaming systems using WebRTC, GStreamer, and RTP/RTCP protocols while analyzing server, network, and media metrics to optimize GPU and CPU utilization. Define key performance indicators for streaming quality and user experience, collaborating with video encoding, cloud networking, and systems teams to deliver flawless global streaming. Master degree in Computer Science or Electrical Engineering required with 5+ years of C++ experience and deep knowledge of operating systems, multi-threading, and low-latency transport protocols. Applications accepted until July 26, 2026.
Required Qualifications
- Master degree in Computer Science or Electrical Engineering (or equivalent experience)
- 5+ years of proven experience in C++ software development, optimization, test and debugging skills
- Deep knowledge of operating systems, multi-threading, socket programming, and performance-critical programming in Windows and Linux
- Good understanding of some of low-latency transport protocols (e.g., WebRTC, QUIC)
- Strong analytical and problem-solving skills, with a self-motivated approach
Desired Qualifications
- In-depth knowledge of WebRTC architecture, peer connection lifecycle, ICE handshake, and real-time protocols (SRTP, DTLS-SRTP, SCTP)
- Knowledge of video codecs including H.264, H.265, AV1, color spaces, or hardware-accelerated encode/decode
- Experience with automotive software, telematics, connected vehicle platforms, infotainment, or car connectivity
- Experience with QNX, QNX Safety, Linux, or embedded operating systems for safety-critical platforms is a strong plus
- Proficiency with analytics and visualization tools for data-driven software development
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