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Cloud Chamber1 month ago

Senior Rendering Programmer

Hybrid · Novato, California, United States

Type
Full Time
Level
Senior Level
Education
Bachelors Degree
Company size
Unknown
Industry
Video Game Development

Job Summary

Senior Rendering Programmer at Cloud Chamber focused on pushing Unreal Engine 5 rendering capabilities. Responsible for modifying core shaders, developing new rendering technologies, integrating third-party solutions, and optimizing rendering performance. Will translate art direction into rendering code and tools, debug visual/performance issues, mentor junior programmers, and collaborate across design, art, programming, animation, and audio teams to deliver immersive BioShock visuals. Requires strong C/C++, 3D math, GPU/graphics API experience, Unreal Engine knowledge, and familiarity with tools like Houdini, Substance Painter, and Z-Brush; candidate should communicate effectively with artists and stay current with industry trends.

Required Qualifications

  • Bachelor’s degree in Computer Science or related discipline
  • 5+ years industry or related experience
  • Experience shipping at least one AAA console and/or PC game
  • Previous experience working in a senior role as a Graphics or Rendering Programmer
  • Strong 3D Math skills
  • Strong C/C++ experience
  • Experience with modern GPUs and low level graphics APIs on the latest generation of gaming platforms
  • Experience using graphics debugging tools and performance profiling
  • Strong understanding and familiarity with current Unreal Engine technology desired
  • Exposure to third-party tools like Houdini, Substance Painter, and Z-Brush in terms of how they can function in a graphics pipeline is a bonus
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Cloud Chamber

Senior Rendering Programmer

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