Senior Rendering Engineer
Hybrid · Brighton, England, United Kingdom or Prague, Prague, Czechia
Job Summary
Senior Rendering Engineer to advance, modify, and optimize Unreal Engine 5's stock rendering pipeline to meet strict performance and artistic demands; collaborate with Lighting, Environment, and Tech Art/Shaders teams to bridge overlaps and remove bottlenecks; research, develop, implement, and debug high-end photorealistic graphics techniques for characters and large-scale environments; draft clear technical designs for both technical and non-technical stakeholders; identify risks in the rendering pipeline and propose solutions; work across a massive multi-platform codebase using C++ and modern graphics APIs; coordinate with Render Lead and studio anchors across Brno/Prague and Brighton to maintain alignment.
Required Qualifications
- Bachelor's Degree in Computer Science, Engineering, or equivalent professional work experience
- Significant experience in real-time computer graphics, shaders, and engine development
- Advanced knowledge of C++ and multi-threaded programming
- Strong knowledge of real-time rendering techniques, 3D math, and linear algebra
- English proficiency and excellent communication/collaboration skills
- Ability to work across a globally distributed team and deliver results
- Shipped AAA titles on multiple platforms (desirable)
- Experience with Unreal Engine 5 or customized engines (desirable)
- Familiarity with console profiling/debugging tools (RenderDoc, PIX) (desirable)
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