Senior Gameplay Engineer - UI
RemoteUnited Kingdom
United KingdomRemoteFull TimeSenior LevelSmall
Full TimeSenior LevelSmall
Job Summary
Senior UI / Gameplay Systems Engineer for an Unreal Engine 5-based open-world multiplayer game. Build and design player-facing menus, UI, and HUD systems using C++ and Blueprint; craft interfaces with UMG and CommonUI; integrate with existing gameplay systems and develop new gameplay capabilities for an open-world simulation; mentor teammates and champion engineering quality; collaborate with engineers, designers, and artists to deliver excellent player-facing features; remote role with fully distributed team and periodic in-person meetups.
Required Qualifications
- Proven experience developing UI and gameplay systems in Unreal Engine 5
- Strong understanding of UMG
- Working knowledge of CommonUI, CommonInput, Enhanced Input
- Strong teamwork and collaboration skills
- Solid knowledge of C++
- Experience identifying and addressing performance bottlenecks in UI and gameplay systems
- Experience building player-facing menus, UI, and HUD systems using C++ and Blueprint
- Designing intuitive interfaces using UMG and CommonUI
- Ability to partner with engineers, designers and artists to deliver player-facing features
- Experience integrating with existing gameplay systems and developing new gameplay systems for open-world simulation games
- Mentorship and knowledge sharing to support colleagues
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