Senior Gameplay Engineer - Characters
RemoteUnited Kingdom
United KingdomRemoteFull TimeSenior LevelSmall
Full TimeSenior LevelSmall
Job Summary
Senior Gameplay Engineer to design and create AI behaviours in Unreal using State Trees and Blackboards; build and iterate on Character, Camera & Controls; integrate AI with the rest of the game systems to create a fun, exciting living world; share knowledge, mentor, and support colleagues in your area of expertise; champion engineering quality; partner with engineers, designers and artists to deliver excellent player-facing features.
Required Qualifications
- Proven experience developing AI behaviours in Unreal Engine
- An interest in 3Cs (Character, Controls, Camera) and experience in a Third-Person game
- Working knowledge of State Trees, Blackboards, Perception, and GAS
- Strong teamwork and collaboration skills
- Solid knowledge of C++
- Experience identifying and addressing performance bottlenecks in UI and gameplay systems
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