Senior Gameplay and Animation Engineer
Hybrid · Brighton, England, United Kingdom or Prague, Prague, Czechia
Job Summary
Senior Gameplay & Animation Engineer responsible for owning and advancing core gameplay and animation systems in Unreal Engine 5. You will prototype and implement gameplay and animation features, extend and maintain technology, tools, and pipelines, and collaborate with designers, animators, artists, and programmers to realize creative ambitions. Responsibilities include estimating development tasks, identifying risks, researching techniques to stay current, and maintaining code quality and documentation. Requires demonstrable programming experience in a creative environment, experience shipping AAA titles (ideally with Unreal), advanced C++ and 3D maths knowledge, and proficiency with Unreal Gameplay Ability System, Blueprints, and animation principles. Prioritize independent work and effective collaboration within a multi-disciplinary team. Nice-to-have: hands-on Unreal Engine experience on consoles (Xbox Series X/S, PS5). The role supports hybrid work arrangements in Brighton (UK), Brno (CZ), and Prague (CZ). Hangar 13/2K branding and equal opportunity statements are included. The position is permanent and located in multiple European cities with hybrid work expectations.
Required Qualifications
- Demonstrable programming experience in a creative environment
- Shipped one or more AAA game titles, ideally using Unreal Engine
- Advanced proficiency in C++, linear algebra, 3D Maths and OO design
- Experience with GAS - the Unreal Gameplay Ability System
- Unreal Engine, Blueprints and Unreal Animation Principles
- Dedication to code quality and documentation
- Ability to work independently and efficiently under deadlines
- Effective communicator and collaborator with multi-disciplinary team members
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