Senior Game Developer
On-site · Tokyo, Tokyo, Japan
Job Summary
Senior Unity Engineer to design, implement, and maintain robust gameplay systems in Unity/C#, collaborate with designers/artists to bring features to life, design modular data-driven systems, interface with backend for client-server communication, contribute to architecture decisions, mentor junior developers, diagnose issues with profiling for performance, crashes, and build size, take full ownership of features from concept to polish, and work on a cutting-edge mid-core 3D mobile game from concept to production.
Required Qualifications
- 8+ years of professional experience in game development
- 5+ years of experience with Unity
- Shipped one or more live service games targeting mobile with Unity
- Ability to work within a large, established Unity codebase, refactoring and extending existing systems with minimal disruption
- Proactive ownership of features from start to finish
- Strong understanding of Unity architecture (MonoBehaviours, ScriptableObjects, Prefabs, Addressables)
- Able to work autonomously while communicating clearly with engineers, designers and artists
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