Senior Engine Programmer, Unreal Cloud Services
On-siteLondon, England, United Kingdom
London, England, United KingdomOn-siteFull TimeSenior LevelGamingLarge
Full TimeSenior LevelLargeGaming
Job Summary
Build Unreal Editor features that integrate cloud-based collaboration into creator workflows by implementing responsive experiences for asynchronous and distributed services. Work across editor, networking, storage, and revision control systems to make cloud-backed workflows feel natural, partnering with Product and UX teams to turn ideas into polished editor experiences. Collaborate with backend engineers on features spanning the editor and cloud services while using modern development practices, including AI-assisted programming, to improve implementation and debugging.
Required Qualifications
- Strong C++ skills and experience working in a large native codebase
- Experience building user-facing tools, editor features, and complex interactive workflows
- Experience building clients that interact with asynchronous or networked services
- Strong understanding of parallelism, networking, latency, and failure handling
- Strong eye for user experience and how technical behavior affects creator workflows
- Experience working closely with Product, UX, and engineering teams to ship features
- Experience with Unreal Engine, another game engine, or comparable tools development
Desired Qualifications
- Experience with Rust is a plus
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