Senior Crowds Technical Artist
HybridMadrid, Madrid, Spain
Job Summary
Create master crowd rigs and deploy them to the team of crowd artists for production shots. Set up crowd assets and HDAs within the existing Houdini pipeline, testing new procedures and workflows under artistic supervision. Develop a range of crowd agents including bipeds, quadrupeds, and vehicles for efficient simulation while applying high-quality crowd behaviors to shots. Troubleshoot pipeline issues and resolve shot-specific technical challenges independently. Provide hands-on assistance to crowd animators, offer guidance and instruction to support their artistic and professional growth, and give feedback to department TDs on tool and workflow development.
Required Qualifications
- 5+ years in VFX or animation industries
- 3+ years in the animation industry
- Excellent knowledge of Houdini Crowd system
- Working knowledge of Maya
- Working knowledge of Houdini in production environments
- Knowledge of procedural rendering in Renderman
- Experience in creating crowds for animated films
- Deep understanding of the entire CG pipeline, from assets to lighting
Desired Qualifications
- High English level desirable
- Spanish desirable
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