Senior 3D Animator - Blight: Survival | Animateur·rice 3D sénior·e - Blight: Survival
On-siteMontréal, Quebec, Canada
Job Summary
Interpret game design intentions to generate comprehensive lists of required animations for various in-game behaviors. Collaborate with the mocap studio to design new combat moves, effectively applying animation principles to create high-quality, fluid, and credible sequences. Refine animations within the game engine to optimize performance and visual fidelity while collaborating with cross-functional teams to implement animation blueprints. Leverage 6+ years of industry experience to resolve animation-related issues and offer strategic insights that elevate the player experience in Blight: Survival.
Required Qualifications
- 6+ years of experience in 3D Animation in the video gaming industry
- Profound understanding of character movement, weight, and personality traits
- Exceptional problem-solving skills with a knack for identifying and resolving animation-related issues
- Proficiency in one or more animation software packages such as Maya, Motionbuilder, or Blender
Desired Qualifications
- Experience with Unreal
- Experience with Combat animation
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