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Wargaming.net3 weeks ago
EXPIRED

Render Engineer (Unannounced Project)

On-site · Belgrade, Central Serbia, Serbia

Type
Full Time
Level
Mid Level
Education
Not Specified
Company size
Enterprise
Industry
Gaming

Job Summary

Render Engineer on an unannounced project within Wargaming's Game Engine Development team. Implement new and improve existing graphic features; refactoring, code optimization, fix graphic bugs; writing code according to code style; creation of tech documentation.

Required Qualifications

  • 2+ years of experience in commercial C++ development
  • Experience in any graphics API (DirectX, Vulkan, OpenGL)
  • Experience in writing shaders (GSL, HLSL)
  • Basic knowledge of linear algebra (vectors, matrices, quaternions)
  • Experience in creation of own 3D demo applications or creation of own engine
  • Knowledge and experience with debugging and profiling tools (Nsight, Renderdoc, PIX)
  • Understanding of the graphics pipeline and GPU architecture
  • Practical knowledge of DirectX 11/12/Vulkan
  • Intermediate level of English
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Wargaming.net

Render Engineer (Unannounced Project)

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