Release Engineer
HybridBarcelona, Catalonia, Spain
Job Summary
Support and improve the toolset for continuous integration, automated testing, and release management across all studio projects. Proactively collaborate with Engine and Game C++ teams to identify bottlenecks, develop guidelines for branch-based workflows, and enhance automatic issue reporting in build/bake pipelines. Maintain documentation and advocate for best practices to empower client teams while meeting deadlines with quality guarantees. This role requires strong C++ knowledge, experience with GitLab and scripting languages, and familiarity with cross-platform build systems. Located in Barcelona, this permanent full-time position offers a competitive salary, 25 vacation days, and a hybrid work-from-home model.
Required Qualifications
- Good C++ knowledge
- Experience working with automation servers for CI (Gitlab preferably)
- Experience with scripting languages (Python preferred)
- Experience working in cross-platform environments (Windows, Linux, iOS, Android, ...)
- Experience working with different build systems (MSBuild, gcc/make, xcode, ...)
- Strong familiarity with VCS systems such as svn or git
- Excellent communication and organizational skills
- Excellent English technical writing level
- University Degree in relevant subject or equivalent experience
Desired Qualifications
- Good knowledge of Unix/Linux systems
- Experience with docker/k8s
- Excellent spoken English level
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