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GameloftPosted 1 week ago
EXPIRED

Release Engineer

HybridBarcelona, Catalonia, Spain

Full TimeLargeENTERTAINMENT

Job Summary

Support and improve the toolset for continuous integration, automated testing, and release management across all studio projects. Proactively collaborate with Engine and Game C++ teams to identify bottlenecks, develop guidelines for branch-based workflows, and enhance automatic issue reporting in build/bake pipelines. Maintain documentation and advocate for best practices to empower client teams while meeting deadlines with quality guarantees. This role requires strong C++ knowledge, experience with GitLab and scripting languages, and familiarity with cross-platform build systems. Located in Barcelona, this permanent full-time position offers a competitive salary, 25 vacation days, and a hybrid work-from-home model.

Required Qualifications

  • Good C++ knowledge
  • Experience working with automation servers for CI (Gitlab preferably)
  • Experience with scripting languages (Python preferred)
  • Experience working in cross-platform environments (Windows, Linux, iOS, Android, ...)
  • Experience working with different build systems (MSBuild, gcc/make, xcode, ...)
  • Strong familiarity with VCS systems such as svn or git
  • Excellent communication and organizational skills
  • Excellent English technical writing level
  • University Degree in relevant subject or equivalent experience

Desired Qualifications

  • Good knowledge of Unix/Linux systems
  • Experience with docker/k8s
  • Excellent spoken English level

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