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Disney1 week ago

Real-Time Environment Artist - Expression of Interest - ILM San Francisco

$104,300–$136,900 year

On-site · San Francisco, California, United States

Type
Full Time
Level
Mid Level
Education
Not Specified
Company size
Enterprise

Job Summary

Real-Time Environment Artist role focused on creating immersive, high-fidelity real-time environments and assets for interactive experiences and virtual-production workflows at ILM San Francisco. Responsibilities include building believable real-time 3D environments from concept art to final art, modeling and texturing both organic and hard-surface assets, blocking geometry, maintaining visual standards, photogrammetry processing, testing in builds, optimizing assets for performance, collaborating with leads and engineers, preparing scenes for reviews and virtual scouting, contributing to environment-art workflows and documentation, and mentoring Apprentice/Junior Artists.

Required Qualifications

  • 3–5 years of relevant professional experience in game development, VFX, animation, virtual production, or a related field
  • A strong foundation in traditional or digital art, with emphasis on landscapes, interiors, environmental composition, and visual storytelling
  • Strong 3D modeling and texturing skills using Maya, 3ds Max, Blender, or equivalent software
  • Proficiency with Photoshop and 3D painting tools such as Substance Painter or equivalent software
  • Experience using a real-time engine such as Unreal Engine or Unity
  • Familiarity with environment-art workflows such as terrain or landscape editing, material setup, LOD creation, asset optimization, foliage tools, and scene assembly
  • Experience taking environments from early blockout through final polish and real-time engine integration
  • Solid understanding of PBR workflows, materials, textures, and lighting
  • Experience with sculpting software such as ZBrush or Mudbox
  • Ability to create work in a range of visual styles, from photorealistic to stylized
  • Ability to work with a high degree of self-direction and motivation while meeting deadlines
  • Strong communication, collaboration, time-management, and prioritization skills
  • Familiarity with source-control tools such as Perforce or equivalent software
  • Bonus Points Experience creating environments for virtual production, virtual scouting, VR, AR, or other emerging platforms
  • Experience working with photogrammetry
  • Familiarity with procedural modeling, procedural asset-placement tools, or world-building tools
  • Experience with software such as Houdini, Mari, World Machine, Quixel, or equivalent tools
  • Familiarity with Blueprint visual scripting or similar real-time engine tools
  • Familiarity with advanced Unreal Engine material creation or scripting tools such as Python or MEL
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$104k – $137k / yr

Real-Time Environment Artist - Expression of Interest - ILM San Francisco · Disney

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