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FizzPosted 1 month ago

Product Designer

$150,000–$180,000 year

On-siteNew York, United States

Full TimeStartup

Job Summary

Own product design end-to-end across the entire Fizz app, from early concept through engineering handoff for US and international markets. Take a PRD to explore the full solution space, generate multiple design directions, and articulate tradeoffs with the product manager. Design every layer of a feature, including interactions, transitions, and edge cases, while proactively identifying dependencies. Present designs clearly to engineering and leadership, incorporating user research, data, and feedback loops into iterations. Build and maintain a scalable design system with RTL support, using AI tools to generate high-fidelity mocks and interactive prototypes. Report directly to the Head of Product and embed tightly with engineering to ship experiences that feel considered and delightful.

Required Qualifications

  • A portfolio that demonstrates exceptional taste — specifically for consumer mobile products that feel fun, alive, and native to how young people use their phones
  • Deep experience designing for Gen Z; you have an intuitive sense of what's cool, what's cringe, and what's going to land
  • Strong consumer social background — you've designed for feeds, reactions, sharing, notifications, or other social mechanics at scale
  • Obsessive attention to detail — the kind of person who notices a misaligned pixel in a shipped build and can't let it go
  • A structured design process: when given a brief, you naturally explore multiple directions rather than anchoring on the first idea, and you can clearly articulate the tradeoffs
  • The rigor to design the whole thing — every state, every flow, every edge case — not just the hero screen
  • Low ego around your work — you can separate attachment to a specific solution from commitment to the best outcome, and you make the people around you better at making decisions
  • Strong presentation skills; you can walk a room through a design and make the tradeoffs legible to both engineers and non-designers
  • Comfort operating as a solo designer; you're self-directed and don't need a design org around you to do your best work
  • Proficiency with Figma and familiarity with the new generation of AI design and prototyping tools
  • Deep understanding of mobile product design, including platform conventions, system behaviors, performance constraints, human interface guidelines, and how designs translate into native code
  • You've shipped something people under 22 actually use and love

Desired Qualifications

  • Experience designing for international or culturally diverse markets, including RTL languages
  • Some motion design or prototyping chops — you can communicate interaction intent beyond static screens
  • Familiarity with native mobile development

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