Procedural Voice Designer
On-siteLondon, England, United Kingdom
Job Summary
Design expressive AI-generated voice performances for games and interactive media by developing detailed voice briefs, character profiles, and prompting strategies. Interpret scripts to ensure performances align with character personality, emotion, and delivery style, experimenting with tone, pacing, and emotional tags to maximize quality. Generate voice content using Text-to-Speech and Speech-to-Speech technologies, build internal voice libraries, and produce multiple performance variations for creative review. Edit, clean, and master generated dialogue using professional audio software to remove artifacts and meet technical specifications. Collaborate with Audio Directors, Production, and Localization teams to refine iterations, optimize delivery pipelines, and validate pronunciation accuracy across numerous languages.
Required Qualifications
- Experience working in game audio, dialogue production, voice design, audio post-production or a related field
- Understanding of modern synthetic voice technologies including Text-to-Speech (TTS) and Speech-to-Speech (STS)
- Experience editing dialogue using professional audio software such as Reaper, Pro Tools or iZotope RX
- Strong understanding of dialogue performance, pacing and storytelling
- Experience collaborating within multidisciplinary production teams
- Excellent organisational and communication skills
Desired Qualifications
- Experience with prompt engineering for generative speech synthesis systems
- Familiarity with SSML, narration tags or other voice direction methodologies
- Understanding of game dialogue pipelines and localisation workflows
- Curiosity for evaluating new AI technologies and creative tools
- Passion for games, storytelling and emerging technologies
- Strong problem-solving skills and attention to detail
- Highly organised, proactive and collaborative
- Committed to responsible and ethical use of AI technologies
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