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2K Czech5 days ago

Principal Technical Animator

Hybrid · Brighton, England, United Kingdom or Prague, Prague, Czechia

Type
Full Time
Level
Senior Level
Education
Not Specified
Company size
Unknown
Industry
Video Game

Job Summary

Define the technical vision and architecture for gameplay animation, championing innovative technologies and streamlined pipelines to deliver world-class animation quality. Act as a technical authority on gameplay animation, drive R&D initiatives (e.g., Motion Matching, ML/AI animation, next-gen physics), collaborate with Design and Engineering to establish project-wide roadmaps, optimize runtime performance and memory usage, and mentor senior/mid-level technical animators to elevate the department.

Required Qualifications

  • Extensive proven experience architecting and integrating gameplay animation systems for AAA titles using Unreal Engine
  • Master-level expertise in Unreal Engine’s animation suite (Anim Blueprints, Motion Matching, Control Rig, State Machines, Sequencer)
  • Deep technical understanding of runtime optimisation, memory management, and threading for animation
  • Exceptional cross-discipline communication skills coordinating Art, Design, and Engineering
  • Expertise in feature breakdown and scoping for production-ready plans
  • Strong understanding of gameplay mechanics, game feel, and physics related to character movement
  • Portfolio or reel demonstrating solving highly complex technical animation challenges in shipped titles
  • Proficiency in C++ for Unreal Engine extensions and Python for tooling
  • Experience with Maya API, MotionBuilder, or Houdini for runtime or pipeline integration
  • Background in traditional animation or motion capture data manipulation
  • Ability to mentor and uplift senior and mid-level technical animators
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2K Czech

Principal Technical Animator

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