Mission Designer
$100,000–$115,000 year
On-siteSanta Monica, California, United States
Job Summary
Own implementation of engaging, diverse, innovative missions within a story-driven, open-world game built in Unreal Engine 5. Collaborate with a multi-disciplinary team to develop best practices, build new game systems, and leverage existing mechanics for dynamic experiences that adapt to player choices. Create documentation to support missions and tools, while providing feedback to improve design quality and storytelling. Implement changes based on play testing data from internal and external sources. Challenge the status quo to redefine where open-world mission design can change. Full-time on-site role in Santa Monica, CA, with a base pay range of $100,000 to $115,000 per year.
Required Qualifications
- 1-2+ years of experience building mission content, ideally within an open-world game
- Excellent communication and interpersonal skills
- Innovative thinker with creative problem-solving skills who can thrive in a collaborative team environment
- High-quality portfolio showcasing previous scripting, encounter or mission design work in games
- Strong understanding of storytelling and narrative design
- Role is on-site in Santa Monica, CA
- Full time job
Desired Qualifications
- Experience building game-wide systems or features
- Experience with level design, blockout or world-building
- Experience in UE4 or UE5
- Experience working with co-development partners
- Experience working on an open world title
Hiring someone like this?
Get your role in front of qualified candidates on Sorce.