Lead Sound Designer
$91,584–$125,928 year
Hybrid · Warsaw, Mazovia, Poland
Job Summary
Lead a Sound Design team to drive immersive audio for Witcher 4, guiding cross-discipline collaboration, establishing aesthetic continuity with IP history, and delivering high-quality audio experiences. responsibilities include defining milestones and roadmaps, coaching team members, designing and implementing audio systems using Unreal Engine 5 and Wwise, and producing original sound effects and mixes. Requires 7+ years in game audio, 2+ years in leadership, strong creative and communication skills, and a track record on shipped AAA titles. Relocation to Warsaw; hybrid in-office work arrangement.
Required Qualifications
- 7+ years of professional experience in the video game industry
- involvement in multiple shipped AAA titles
- at least 2 years of experience in a leadership role related to sound design or audio direction
- strong creative skills and a portfolio, demo reel, or game credits
- collaborative cross-disciplinary communication with Directors, Leads, Producers, and cross-discipline teams
- experience designing, implementing, and mixing original and rich sound effects
- experience with Unreal Engine 5 and Wwise middleware
- ability to manage timelines and coordinate with teams
- in-office hybrid or full-time capacity in Warsaw, relocation is required
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