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SperasoftPosted 1 week ago

Lead Props/Environment 3D Artist

RemoteRomania

Full TimeSenior LevelMedium

Job Summary

Lead and mentor a team of Prop Artists, providing regular feedback and conducting performance reviews to maintain a Gold Standard output. Manage task distribution across active projects, ensure deadlines are met, and optimize PBR modeling and texturing workflows. Collaborate with Art Directors, Technical Artists, and Project Managers to identify risks and solve production bottlenecks while creating technical briefs and style guides. Ensure all assets meet specific artistic and technical requirements for AAA partners. This permanent role offers competitive remuneration, flexible remote work options, and the opportunity to work on multiple high-profile AAA IPs including The Witcher 3 and Call of Duty, within a supportive international team of industry veterans.

Required Qualifications

  • 5+ years of experience in game art
  • at least 2 years in a Lead or Supervisory role
  • A strong portfolio demonstrating expert-level skill in creating high-quality hard-surface and organic props
  • Expert knowledge of Maya, 3ds Max, or Blender
  • Expert knowledge of ZBrush
  • Expert knowledge of the Substance Suite (Painter/Designer)
  • Deep understanding of Unreal Engine (UE4/UE5) or proprietary AAA engines
  • Complete mastery of PBR workflows
  • Complete mastery of UV optimization
  • Complete mastery of baking
  • Complete mastery of LOD management
  • Strong English communication skills, both written and verbal
  • ability to articulate artistic feedback clearly
  • Proven ability to switch between different art styles and technical constraints without losing quality

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