Lead Modeler
On-siteMumbai, Maharashtra, India
Job Summary
Create and build three-dimensional creatures, hero characters, props, and objects for animated feature films, applying color, textures, and design elements to enhance authenticity. Collaborate with Model and Texture Supervisors, Technical Directors, and Animators to determine artistic approaches, look, and aesthetics while acting as the technical liaison for the discipline. Review asset team work regularly, manage scheduling and asset assignments in the Supervisor's absence, and arrange layout elements based on space and aesthetic principles. Research project-specific design applications using illustrations and photographs as reference materials.
Required Qualifications
- 3-5 years Zbrush, Maya, and facial development experience
- Understanding of UNIX
- Understanding of the human form/anatomy and structure/silhouette in respect of modeling
- Bachelor's degree in Fine Arts or equivalent with a strong traditional art foundations
- 5 - 8 years relevant experience
- 2-3 years prior experience as Model Lead
- Previous experience working from 3D scans and/or 2D artwork
- Proven experience creating digital creatures or characters in a feature film or production environment
Desired Qualifications
- Portfolio demonstrating traditional artistic skills including illustration, and sculptural abilities
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