Lead Animator
On-siteMontréal, Quebec, Canada
Job Summary
Manage, support, and mentor a team of animators by conducting regular 1:1s, annual evaluations, and setting clear, actionable goals. Partner with leadership to establish animation vision, evangelize studio values, and shape team culture. Develop and refine animation pipelines, workflows, and tools, including Unreal Engine 5 training and motion capture planning. Deliver exceptional hand-key animations and edit motion capture data for first-person and third-person characters. Collaborate on milestone roadmaps, sprint planning, task delegation, hiring efforts, and blocking issues while sharing best practices. This role requires professional proficiency in both French and English for candidates located in Quebec.
Required Qualifications
- Shipped multiple AAA titles as a Lead, Team Lead, or Senior Animator
- ideally utilizing Unreal Engine
- Deep knowledge of gameplay and AI animation systems
- animation graph/data integration
- motion capture pipelines
- rigging/prototyping processes
- Strong practical skill in hand-key facial animation (such as FaceFX)
- high proficiency in animating human bipeds
- organic forms
- quadrupeds
- mechanical objects
- Exceptional understanding of traditional animation principles
- human anatomy
- caricature
- form
- gesture
- silhouette as applied to real-time interactive gameplay
- professional proficiency in both French and English
- Proficiency in English
Desired Qualifications
- Master's degree preferred
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