Junior Character Surfacing Artist - UNDISCLOSED PROJECT - Expression of Interest
On-siteMontréal, Quebec, Canada
Job Summary
Create the final look of characters and props, establishing textures and materials based on concepts and references to meet shader and look needs. Develop shading networks for specific assets while ensuring high-quality images remain true to the film's style under the supervision of the Look Dev Supervisor. Manage UVs and texturing workflows, leveraging strong technical skills and aesthetic sense to deliver nuances that align with project requirements. Work within a bilingual Paris studio environment alongside international partners and clients to present creative and technical strengths globally.
Required Qualifications
- Demonstrated experience as a Surfacing Artist in a film production environment, animated TV series or visual effects
- Excellent knowledge of Autodesk Maya and Katana, Substance Painter or Mari
- Good knowledge of Arnold
- Strong problem-solving skills
- An aesthetic sense to produce high quality images that are true to the style of the film
- Curiosity and interest for technical challenges
- Excellent understanding of lighting, color, contrast, shade, shadow, and shading
Desired Qualifications
- Blender knowledge would be a plus
- Knowledge of Substance Designer is a plus
- Knowledge in procedural texturing and sculpt
Hiring someone like this?
Get your role in front of qualified candidates on Sorce.