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Keywords StudiosPosted 4 weeks ago

Hair Artist - Lakshya Digital

RemoteUnited States or Canada

ContractSenior LevelBachelors DegreeEnterprise

Job Summary

Create high-quality real-time hair, fur, eyebrows, eyelashes, and facial hair assets for hero and supporting characters, ensuring they meet performance, memory, and platform requirements. Develop grooms that capture the intended style, silhouette, and personality while integrating and refining assets within the game engine for shading, simulation, and animation systems. Collaborate closely with Character Artists, Technical Artists, and Art Directors to resolve technical challenges and maintain consistency across multiple characters. Contribute to grooming workflow improvements and documentation. This role supports the creation of high-quality digital characters for an AAA title within a distributed team at Lakshya Digital, a leading interactive entertainment studio.

Required Qualifications

  • Significant professional experience as a Hair Artist, Groom Artist, or Character Artist specialising in hair for AAA console or PC titles
  • Strong portfolio demonstrating realistic or highly stylised real-time hair creation across a range of characters
  • Excellent understanding of hair grooming principles, shape, flow, layering, and silhouette
  • Experience with industry-standard grooming tools such as XGen, Ornatrix, Houdini, Blender Hair, or equivalent
  • Experience authoring real-time hair cards and/or strand-based hair depending on project requirements
  • Strong understanding of hair textures, shaders, materials, transparency, and rendering techniques
  • Experience implementing hair assets within modern game engines such as Unreal Engine or Unity
  • Good understanding of optimisation techniques for real-time character rendering
  • Excellent communication skills and the ability to work effectively within multidisciplinary and distributed teams
  • Self-motivated, organised, and capable of managing work independently

Desired Qualifications

  • Experience shipping one or more AAA titles featuring high-quality digital characters
  • Experience with strand-based grooming workflows in Unreal Engine 5
  • Knowledge of hair simulation, cloth simulation, and character rigging workflows
  • Experience creating fur or creature grooms
  • Familiarity with scan-based character pipelines and physically based rendering workflows
  • Experience mentoring artists or contributing to grooming standards and best practices

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