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XsollaPosted 1 month ago

Game Tech Lead (UE5 / Multiplayer Systems)

On-siteCalifornia, United States or São Paulo, São Paulo, Brazil

Full TimeSenior LevelLarge

Job Summary

Lead technical implementation of gameplay systems in Unreal Engine 5, architecting multiplayer systems, networking, and server-side infrastructure while driving engineering best practices and code quality. Optimize runtime performance across gameplay and multiplayer systems, collaborate with technical art teams on integrated workflows, and support cloud-delivered interactive experiences. Mentor engineers and contribute to technical leadership across the project, working closely with production to align execution with goals. This senior leadership role focuses on scalability and technical performance within a fast-moving product environment, supported by cross-functional creative and technical teams.

Required Qualifications

  • Strong expertise in Unreal Engine 5
  • Advanced knowledge of C++ and Blueprints
  • Proven experience building and shipping multiplayer gameplay systems
  • Deep understanding of networking, dedicated servers, and online infrastructure
  • Experience with gameplay architecture and performance optimization
  • Experience integrating game clients with backend platform services (identity, inventory, commerce, matchmaking, social, or similar)
  • Strong technical leadership and mentoring experience
  • Ability to work across engineering, art, and production disciplines
  • Excellent communication and problem-solving skills

Desired Qualifications

  • Experience with cloud-streamed or online interactive experiences
  • Familiarity with persistent online worlds or immersive virtual platforms
  • Experience scaling multiplayer environments and live systems
  • Background in technical prototyping or platform-level systems

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