Game Research & Development Intern, Engine Research
$58,802–$124,800 year
On-site · Los Angeles, California, United States
Job Summary
Intern in Game Research & Development focusing on engine research and advanced graphics techniques. Collaborate with scientists to explore 3D geometric learning, remeshing, UV optimization, physically-based animation, real-time rendering, and motion planning in virtual city environments. Build tools and pipelines to enable use of these technologies in a game development setting. Requirements include strong C++/Python skills, TensorFlow/Torch, calculus/linear algebra, and familiarity with game engines, graphics APIs, and GPU programming. Ideal candidates are graduate students in MS/PhD programs with relevant publications and research interests in computer graphics, vision, machine learning, or robotics.
Required Qualifications
- Strong coding skills in C++ and Python
- TensorFlow/Torch experience
- Calculus, linear algebra, numerical analysis knowledge
- Experience with game engines, graphics APIs, and GPU programming
- Graduate students in a master or Ph.D. level program (preferred)
- Publications in computer graphics/vision, machine learning, or robotics (preferred)
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