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MLB NetworkPosted 2 weeks ago

Freelance Real-Time Graphics Designer (Vizrt)

$76,960–$76,960 year

On-siteSecaucus, New Jersey, United States

ContractLarge

Job Summary

Build real-time scenes in Vizrt Artist and Unreal Engine, ensuring assets are correctly imported, rigged, and optimized within prescribed architecture. Collaborate with producers and broadcast teams to create real environments and data-driven templates for Content Pilot playout and Viz Trio. Troubleshoot software templates for in-game and real-time graphics during live broadcasts. Create immersive environments with high-fidelity models, custom PBR shading, and dynamic lighting while maintaining 60fps+ performance. Develop interactive logic using Vizrt scripts and Blueprints to support live data integration. Establish robust workflows between DCC tools and real-time engines. Stay current with real-time technology features like Lumen and Nanite to enhance production capabilities. Work extended or non-business hours as production requires.

Required Qualifications

  • 4+ years of experience in 3D and real-time production
  • at least 2 years focused on the sports and entertainment markets
  • Proficiency with Real-Time tools: Vizrt, Viz Trio, Viz Director, Unreal Engine
  • Basic scripting knowledge within the Vizrt ecosystem (VB Script, HTML5, JavaScript, TypeScript)
  • Experience with DCC tools: Photoshop, After Effects, Maya, 3Ds Max, Cinema 4D, related design tools
  • Experience with texturing: Substance Painter/Designer and Adobe Creative Suite
  • Deep understanding of real-time rendering pipelines and GPU optimization
  • A strong portfolio demonstrating a mastery of real-time graphics skills, including self-serve graphics, interactivity, and hyper photorealistic compositions
  • Exceptional ability to troubleshoot technical hurdles under the pressure of live production timelines
  • Must possess excellent analytical and communication skills
  • Prompt and regular attendance at an assigned work location
  • Bachelor's degree in Graphic Design, Digital Media, Computer Graphics, or a related field, or equivalent practical experience
  • Ability to work extended or non-business hours as production requires

Desired Qualifications

  • Familiarity with external data providers (SportRadar, Oasis, SMT, MLB Stats API, etc.)
  • Experience with other real-time broadcast tools (e.g., Ross Xpression, Pixotope, or Zero Density)
  • Understanding large-scale display technologies (LED Video Walls, Projection Mapping)

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