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Craft AECPosted 2 months ago

Founding Designer (Code-First / 100% Remote)

RemoteGermany

Full TimeStartup

Job Summary

Define and build the product's design system in code using shadcn/ui, including tokens, variants, and accessibility. Prototype directly in code with AI assistance so designs are immediately buildable. Design the full product surface, from the 3D canvas and viewport controls to dashboards and onboarding flows. Own iconography and illustrations, either crafting them personally or art-directing freelancers. Work in a tight loop with engineers where handoff means code review. Shape the brand and marketing surface as the company grows. This role requires a designer who thinks in systems, understands software constraints, and can reason about 3D interaction.

Required Qualifications

  • Experience designing for 3D, spatial, or canvas-based software
  • Experience with Blender, Rhino, SketchUp, Cinema 4D, Spline, or a game engine
  • Understanding of viewport controls, gizmos, camera behaviour, and the seam between 2D UI and a live 3D scene
  • Experience designing with shadcn/ui
  • Understanding of shadcn/ui tokens, variants, and primitives
  • Ability to design with light/dark mode and responsiveness from the start

Desired Qualifications

  • Experience using tools like Claude or similar tools to turn ideas into a working UI
  • Ability to craft icon sets and product illustrations yourself
  • Ability to art-direct freelancers to deliver a consistent, high-quality visual language
  • Experience shipping a tool or a serious side project in 3D, spatial, or canvas-based software

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