Expert Lighting Artist
$96,400–$142,660 year
On-siteBurnaby, British Columbia, Canada
Job Summary
Collaborate on visual direction with the Lead Lighting Artist and Art Director to execute established lighting identity and translate concept art into cinematic, atmospheric in-game lighting. Design and implement real-time lighting using Unreal Engine that balances high visual fidelity with performance constraints while building setups supporting gameplay, narrative beats, and player focus. Partner with material, environment, and technical artists to ensure assets respond believably to light, maintaining aesthetic consistency across diverse environments, promotional materials, and cinematics. Contribute to the evaluation and refinement of lighting pipelines, tools, and documentation to support efficient workflows, and work closely with cinematic teams to light and polish standout key art and in-game sequences.
Required Qualifications
- You've shipped at least one AAA game or worked on a project with comparable scale and quality
- Deep knowledge of real-time lighting in Unreal Engine
- Strong grasp of color theory, light behavior, and emotional tone
- Deep understanding of real-world lighting principles, including the difference between luminance and illuminance, and how they apply in Unreal
- Proven knowledge of exposure settings (aperture, ISO, shutter speed) and their impact on physically accurate lighting workflows
- Skilled in interpreting mood boards, photography, and cinematic references
- Collaborative attitude - you're used to working closely with rendering engineers, artists, and tech teams
- Clear communicator and thoughtful feedback-giver
- A portfolio that showcases your range, quality, and storytelling through light
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