Environment Artist
On-siteNew York City, New York, United States or New York, United States
Job Summary
Design and integrate landscape terrain art, sculpting and texturing terrain and props to ensure consistent artistic style with the game's visual style. Work closely with the Lead Artist and Art Director to deliver 2D and 3D art production for released titles. Requires proficiency in 3ds Max, Maya, Photoshop, ZBrush, or Mudbox, along with expertise in shade techniques and natural landscape sculpting. Must have a portfolio and strong command of English. This part-time role at Eighty30 Creative, an HR Management and Creative Agency for Design, Technology, and Entertainment, supports a team eager to learn new tools and technologies while working under deadlines.
Required Qualifications
- 2+ years experience in 2D and 3D art production
- Expertise in 3ds Max/Maya, Photoshop, ZBrush or Mudbox
- Excellent 2D and 3D art skills
- Proficient at sculpting natural landscapes of varying terrain
- Knowledgeable in shade techniques
- Game experience
- Must have a portfolio
- Good command of the English language
- Strong technical background and a quick learner
- Self-starter and able to work and accomplish tasks with minimal supervision
Desired Qualifications
- Experience with World Machine
- Experience working on released titles
- Eager to learn new tools and technologies
- Ability to work under deadlines and time constraints
Hiring someone like this?
Get your role in front of qualified candidates on Sorce.