Engineering Manager, Gameplay
On-site · Warsaw, Mazovia, Poland
Job Summary
Lead a gameplay engineering team working on The Witcher 4 in Warsaw Hub (hybrid in-office). Responsibilities include leading and supporting the gameplay engineering team, collaborating with Product Owner and cross-functional departments, growing technical talent, developing core gameplay features (locomotion, animation, camera systems), and optimizing and debugging gameplay systems with QA. Requires 5+ years in Unreal Engine, lead experience of ~7 engineers, and shipped AA/AAA title experience. Proficiency in C++ and Unreal Engine 5; strong leadership and English skills. Relocation package provided; in-office/hybrid in Warsaw, Poland.
Required Qualifications
- 5+ years of experience in Unreal Engine
- Proven experience leading a development team of around 7 members or similar
- Credited on at least one shipped AA or AAA title in a lead or management role
- Proficiency in C++ and Unreal Engine 5
- Strong communication and team leadership skills
- Experience in risk management and team development
- Strong working proficiency in English
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