Core Systems Engineer
RemoteDenmark or Finland
Job Summary
Build and optimize feature-rich Unreal Engine and UEFN systems using C++, Verse, and Python to ensure high-performance experiences for global audiences. Develop internal tools, automate developer workflows, and improve source-control infrastructure while leveraging AI coding tools to advance technical capabilities. Drive improvements across core systems that underpin engine and tools development, collaborating directly with engineers, designers, and producers to shape the technology platform. Write clear documentation and participate in cross-functional discussions to foster a supportive, collaborative environment. This role reports to the Director of Engineering, Game Engines, within a fully remote Nordic team focused on creating the digital front door for Disney's interactive universe.
Required Qualifications
- Professional experience with C++
- Experience with Unreal Engine
- Background across engine and tools development
- Experience with systems refinement
- Experience with feature implementation
- Experience with workflow optimization
- Understanding of how pieces fit together across a tech stack
Desired Qualifications
- Experience with Verse
- Experience with Python
- Experience with other languages
- Experience with other engines
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