Character 3D Artist (m/f/d)
HybridBerlin, State of Berlin, Germany
Berlin, State of Berlin, GermanyHybridFull TimeSmall
Full TimeSmall
Job Summary
Create high-quality 3D characters, monsters, and NPCs from concept to final in-game implementation, translating concept art into optimized models with strong form and detail. Collaborate with animators, technical artists, and designers to ensure smooth gameplay and animation integration while meeting technical standards for rigging, skinning, and cross-platform performance. Iterate on assets based on feedback to maintain the character asset library and align with the project's art direction.
Required Qualifications
- 3+ years of experience as a Character Artist in game development
- Proficiency in Autodesk Maya, including character skinning
- Experience working in Unity or a similar game engine
- Solid grasp of anatomy, proportions, and character design for both humanoid and creature characters
- Ability to collaborate effectively in a cross-disciplinary team
- Excellent communication skills (presentation, verbal and written) in English
Desired Qualifications
- Experience creating creatures or bosses for PvE content
- Familiarity with Albion Online's art style or other stylized sandbox/MMO aesthetics
- Basic knowledge of rigging, and animation workflows
- Passion for fantasy worlds and storytelling through character design
- Proficiency with digital sculpting tools such as Blender, ZBrush, or equivalent
- Understanding of real-time rendering, materials, and texture creation (e.g. Substance Painter, Photoshop)
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