CG Generalist/Environment artist
$120,000–$120,000 year
On-site · Minneapolis, Minnesota, United States
Job Summary
CG Generalist/Environment Artist to translate briefs into compelling visual narratives across live action, CG, and design. Concept and execute across live action + CG + design, stay hands-on with design, lookdev, and animation, and collaborate closely with directors, production, and creative teams. Push the work visually, technically, and creatively, while mentoring junior artists and elevating the team. Must have a strong portfolio with cinematic storytelling, fluency in C4D, and experience with Maya and/or Unreal; able to move between 2D and 3D workflows; collaborative and idea-generous; hands-on and proactive in a fast-paced creative studio environment. Relocation to Minneapolis, MN is required.
Required Qualifications
- Experience as a CG Generalist/Environment Artist
- Strong portfolio with cinematic style storytelling
- Fluent in C4D (core)
- Maya and/or Unreal
- Comfortable moving between 2D + 3D workflows
- Collaborative and mentorship-minded
- Hands-on (not a “sit back and review” role)
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