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WB Games MontréalPosted 1 month ago

Artiste de niveaux avancé.e / Advanced Level Artist

On-siteMontréal, Quebec, Canada

Full TimeSenior LevelMedium

Job Summary

Create hard surface and organic environment models and textures at high quality while adhering to established art direction. Collaborate with the Lead Environment Artist to build levels, identify production blockers, and propose constructive solutions. Regularly present work to leadership, adapt to feedback, and actively participate in team meetings and pipeline improvement projects. Mentor team members, share best practices, and define workflows with the level design team. Optimize and debug levels to meet technical budgets.

Required Qualifications

  • 8+ years of experience as a game artist
  • Shipped at least 2 AAA title
  • Thrives in a collaborative environment
  • Enjoys good communication and sharing knowledge
  • Creative
  • Focused
  • Self-motivated
  • Resourceful problem-solver
  • Excellent communication
  • Must be proficient in 3D Studio Max or Maya
  • Experience with a professional game engine is essential
  • Knowledge of and passion for video games
  • Portfolio/website demonstrating art skills

Desired Qualifications

  • Experience with Unreal Engine is a desired asset
  • Proficiency with Zbrush is a plus
  • Ability to create shaders is a plus

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