Art Implementer
On-site · Belgrade, Central Serbia, Serbia
Belgrade, Central Serbia, SerbiaOn-siteFull TimeMid LevelNot SpecifiedUnknown
Type
Full Time
Level
Mid Level
Education
Not Specified
Company size
Unknown
Job Summary
Implement artwork from environment and prop artist. Create LOD’s and collisions for game-ready assets. Set up placeholder assets with the correct naming and file structure for the asset, blueprints, and materials. Implement prototypes and final assets into the game. Contribute to the team-oriented environment. Address and re-implement assets to fix errors.
Required Qualifications
- 2+ years of working experience as an Environment/3D Props Artist
- Solid modeling skills using Blender and Maya
- Understanding of modular environment workflow
- Experience in optimizing polygon counts, creating and managing LODs, and setting up collision models
- Proficiency with software packages and tools of the games industry
- Ability to receive and apply constructive feedback
- Self-motivation, good communication skills, and a team-player attitude
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