Animation Artist - Temporary Contract - Multiple Roles
On-siteMontréal, Quebec, Canada
Job Summary
Deliver polished, hyper-realistic animation for creatures, characters, and objects by interpreting creative direction and reference materials to build nuanced performances. Demonstrate mastery of timing, weight, and arcs while adapting quickly to realistic, mechanical, or stylized contexts. Ensure work is clean, export-ready, and troubleshoot rigging or scene issues in collaboration with technical teams. Provide realistic time estimates, communicate promptly on delays, and participate actively in dailies and reviews. Share tools and approaches with peers to foster collective improvement while staying current with evolving software and methodologies. This 3.5-month temporary contract begins in August 2026 for a Quebec-based artist authorized to work in Canada.
Required Qualifications
- Minimum 6 years of experience in a VFX studio environment
- Strong proficiency in Maya
- Solid understanding of body mechanics, facial animation
- Ability to animate from reference and build compelling acting performances
- High attention to detail, autonomy, and ability to manage deadlines effectively
- Positive, collaborative mindset and strong communication skills
- Proven experience as an Animation Artist
- Must be based in the Province of Quebec
- Must be legally authorized to work in Canada (Canadian citizen, permanent resident, or holder of a valid open work permit)
Desired Qualifications
- Experience with other animation tools
- Experience with ShotGrid or other production tracking tools
- Knowledge of rigging fundamentals or custom tool development
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