3D Artist
On-siteBengaluru, Karnataka, India
Bengaluru, Karnataka, IndiaOn-siteFull TimeSenior LevelLarge
Full TimeSenior LevelLarge
Job Summary
Create high-quality 3D assets including environments, props, architecture, vehicles, and hard-surface models for games, developing game-ready content from concept art or design specifications. Produce optimized models, UVs, textures, materials, and LODs suitable for real-time engines while maintaining visual consistency with the project's artistic direction. Collaborate with Art Directors, Designers, Technical Artists, and Production teams to ensure assets meet artistic, technical, and performance requirements, and mentor junior artists through feedback and knowledge sharing.
Required Qualifications
- 5–8+ years of professional experience in game development, visualization, or interactive media
- Strong portfolio demonstrating high-quality 3D art for games or real-time applications
- Expert knowledge of 3D modeling, texturing, and asset optimization
- Strong understanding of form, proportion, composition, color, and material definition
- Experience creating assets for Unity, Unreal Engine, or other real-time engines
- Proficiency in PBR workflows and modern game art pipelines
- Strong problem-solving and communication skills
- Ability to work independently while contributing effectively within a team environment
Desired Qualifications
- Experience working on shipped AAA, AA, or successful live-service titles
- Knowledge of environment art, world-building, and level art workflows
- Experience with photogrammetry, procedural workflows, or scan-based pipelines
- Familiarity with technical art concepts, shaders, and optimization techniques
- Experience working with globally distributed teams
- Understanding of art outsourcing and asset review processes
- Substance Designer
- Houdini
- Marmoset Toolbag
- RizomUV
- Marvelous Designer
- SpeedTree
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